Science Lab: It's Electric!

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Program Type:

Technology & Gaming

Age Group:

Tween
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Program Description

Details

Grades 5-7. Get ready for a jolt of fun and learning as you turn everyday items like Play-Doh, bananas and pencil lead into computer keys using a Makey Makey creativity-boosting kit. We'll also create electrical circuits in a "snap" using Snap Circuits that can run a fan, turn on a light, and more.